1 /*
2  * Mesa 3-D graphics library
3  * Version:  6.5
4  *
5  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #ifndef S_RENDERBUFFER_H
27 #define S_RENDERBUFFER_H
28 
29 #include "main/glheader.h"
30 
31 
32 struct gl_context;
33 struct gl_framebuffer;
34 struct gl_renderbuffer;
35 
36 
37 extern struct gl_renderbuffer *
38 _swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
39 
40 extern void
41 _swrast_map_soft_renderbuffer(struct gl_context *ctx,
42                               struct gl_renderbuffer *rb,
43                               GLuint x, GLuint y, GLuint w, GLuint h,
44                               GLbitfield mode,
45                               GLubyte **out_map,
46                               GLint *out_stride);
47 
48 extern void
49 _swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
50                                 struct gl_renderbuffer *rb);
51 
52 extern void
53 _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
54 
55 
56 extern void
57 _swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
58                                GLboolean color,
59                                GLboolean depth,
60                                GLboolean stencil,
61                                GLboolean accum,
62                                GLboolean alpha,
63                                GLboolean aux);
64 
65 
66 #endif /* S_RENDERBUFFER_H */
67