1 #ifndef _TCUMATRIXUTIL_HPP
2 #define _TCUMATRIXUTIL_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program Tester Core
5  * ----------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Matrix utility functions
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tcuDefs.hpp"
27 #include "tcuMatrix.hpp"
28 #include "deMath.h"
29 
30 namespace tcu
31 {
32 
33 template <typename T, int Size>
34 Matrix<T, Size+1, Size+1>		translationMatrix		(const Vector<T, Size>& translation);
35 
36 // 2D affine transformations.
37 Matrix<float, 2, 2>				rotationMatrix			(float radians);
38 Matrix<float, 2, 2>				shearMatrix				(const Vector<float, 2>& shear);
39 
40 // 3D axis rotations.
41 Matrix<float, 3, 3>				rotationMatrixX			(float radiansX);
42 Matrix<float, 3, 3>				rotationMatrixY			(float radiansY);
43 Matrix<float, 3, 3>				rotationMatrixZ			(float radiansZ);
44 
45 // Implementations.
46 
47 // Builds a translation matrix for a homogenous coordinate system
48 template <typename T, int Len>
translationMatrix(const Vector<T,Len> & translation)49 inline Matrix<T, Len+1, Len+1> translationMatrix (const Vector<T, Len>& translation)
50 {
51 	Matrix<T, Len+1, Len+1> res =  Matrix<T, Len+1, Len+1>();
52 	for (int row = 0; row < Len; row++)
53 		res(row, Len) = translation.m_data[row];
54 	return res;
55 }
56 
rotationMatrix(float radians)57 inline Matrix<float, 2, 2> rotationMatrix (float radians)
58 {
59 	Matrix<float, 2, 2> mat;
60 	float				c	= deFloatCos(radians);
61 	float				s	= deFloatSin(radians);
62 
63 	mat(0, 0) = c;
64 	mat(0, 1) = -s;
65 	mat(1, 0) = s;
66 	mat(1, 1) = c;
67 
68 	return mat;
69 }
70 
shearMatrix(const Vector<float,2> & shear)71 inline Matrix<float, 2, 2> shearMatrix (const Vector<float, 2>& shear)
72 {
73 	Matrix<float, 2, 2> mat;
74 	mat(0, 0) = 1.0f;
75 	mat(0, 1) = shear.x();
76 	mat(1, 0) = shear.y();
77 	mat(1, 1) = 1.0f + shear.x()*shear.y();
78 	return mat;
79 }
80 
rotationMatrixX(float radiansX)81 inline Matrix<float, 3, 3> rotationMatrixX (float radiansX)
82 {
83 	Matrix<float, 3, 3> mat(1.0f);
84 	float				c	= deFloatCos(radiansX);
85 	float				s	= deFloatSin(radiansX);
86 
87 	mat(1, 1) = c;
88 	mat(1, 2) = -s;
89 	mat(2, 1) = s;
90 	mat(2, 2) = c;
91 
92 	return mat;
93 }
94 
rotationMatrixY(float radiansY)95 inline Matrix<float, 3, 3> rotationMatrixY (float radiansY)
96 {
97 	Matrix<float, 3, 3> mat(1.0f);
98 	float				c	= deFloatCos(radiansY);
99 	float				s	= deFloatSin(radiansY);
100 
101 	mat(0, 0) = c;
102 	mat(0, 2) = s;
103 	mat(2, 0) = -s;
104 	mat(2, 2) = c;
105 
106 	return mat;
107 }
108 
rotationMatrixZ(float radiansZ)109 inline Matrix<float, 3, 3> rotationMatrixZ (float radiansZ)
110 {
111 	Matrix<float, 3, 3> mat(1.0f);
112 	float				c	= deFloatCos(radiansZ);
113 	float				s	= deFloatSin(radiansZ);
114 
115 	mat(0, 0) = c;
116 	mat(0, 1) = -s;
117 	mat(1, 0) = s;
118 	mat(1, 1) = c;
119 
120 	return mat;
121 }
122 
123 } // tcu
124 
125 #endif // _TCUMATRIXUTIL_HPP
126