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27 
28 #include "src/v8.h"
29 #include "test/cctest/cctest.h"
30 
31 #include "src/base/platform/platform.h"
32 #include "src/isolate.h"
33 
34 
35 enum Turn {
36   FILL_CACHE,
37   CLEAN_CACHE,
38   SECOND_TIME_FILL_CACHE,
39   DONE
40 };
41 
42 static Turn turn = FILL_CACHE;
43 
44 
45 class ThreadA : public v8::base::Thread {
46  public:
ThreadA()47   ThreadA() : Thread(Options("ThreadA")) {}
Run()48   void Run() {
49     v8::Isolate* isolate = CcTest::isolate();
50     v8::Locker locker(isolate);
51     v8::Isolate::Scope isolate_scope(isolate);
52     v8::HandleScope scope(isolate);
53     v8::Handle<v8::Context> context = v8::Context::New(isolate);
54     v8::Context::Scope context_scope(context);
55 
56     CHECK_EQ(FILL_CACHE, turn);
57 
58     // Fill String.search cache.
59     v8::Handle<v8::Script> script = v8::Script::Compile(
60         v8::String::NewFromUtf8(
61           isolate,
62           "for (var i = 0; i < 3; i++) {"
63           "  var result = \"a\".search(\"a\");"
64           "  if (result != 0) throw \"result: \" + result + \" @\" + i;"
65           "};"
66           "true"));
67     CHECK(script->Run()->IsTrue());
68 
69     turn = CLEAN_CACHE;
70     do {
71       {
72         v8::Unlocker unlocker(CcTest::isolate());
73         Thread::YieldCPU();
74       }
75     } while (turn != SECOND_TIME_FILL_CACHE);
76 
77     // Rerun the script.
78     CHECK(script->Run()->IsTrue());
79 
80     turn = DONE;
81   }
82 };
83 
84 
85 class ThreadB : public v8::base::Thread {
86  public:
ThreadB()87   ThreadB() : Thread(Options("ThreadB")) {}
Run()88   void Run() {
89     do {
90       {
91         v8::Isolate* isolate = CcTest::isolate();
92         v8::Locker locker(isolate);
93         v8::Isolate::Scope isolate_scope(isolate);
94         if (turn == CLEAN_CACHE) {
95           v8::HandleScope scope(isolate);
96           v8::Handle<v8::Context> context = v8::Context::New(isolate);
97           v8::Context::Scope context_scope(context);
98 
99           // Clear the caches by forcing major GC.
100           CcTest::heap()->CollectAllGarbage(v8::internal::Heap::kNoGCFlags);
101           turn = SECOND_TIME_FILL_CACHE;
102           break;
103         }
104       }
105 
106       Thread::YieldCPU();
107     } while (true);
108   }
109 };
110 
111 
TEST(JSFunctionResultCachesInTwoThreads)112 TEST(JSFunctionResultCachesInTwoThreads) {
113   ThreadA threadA;
114   ThreadB threadB;
115 
116   threadA.Start();
117   threadB.Start();
118 
119   threadA.Join();
120   threadB.Join();
121 
122   CHECK_EQ(DONE, turn);
123 }
124 
125 class ThreadIdValidationThread : public v8::base::Thread {
126  public:
ThreadIdValidationThread(v8::base::Thread * thread_to_start,i::List<i::ThreadId> * refs,unsigned int thread_no,v8::base::Semaphore * semaphore)127   ThreadIdValidationThread(v8::base::Thread* thread_to_start,
128                            i::List<i::ThreadId>* refs, unsigned int thread_no,
129                            v8::base::Semaphore* semaphore)
130       : Thread(Options("ThreadRefValidationThread")),
131         refs_(refs),
132         thread_no_(thread_no),
133         thread_to_start_(thread_to_start),
134         semaphore_(semaphore) {}
135 
Run()136   void Run() {
137     i::ThreadId thread_id = i::ThreadId::Current();
138     for (int i = 0; i < thread_no_; i++) {
139       CHECK(!(*refs_)[i].Equals(thread_id));
140     }
141     CHECK(thread_id.IsValid());
142     (*refs_)[thread_no_] = thread_id;
143     if (thread_to_start_ != NULL) {
144       thread_to_start_->Start();
145     }
146     semaphore_->Signal();
147   }
148 
149  private:
150   i::List<i::ThreadId>* refs_;
151   int thread_no_;
152   v8::base::Thread* thread_to_start_;
153   v8::base::Semaphore* semaphore_;
154 };
155 
156 
TEST(ThreadIdValidation)157 TEST(ThreadIdValidation) {
158   const int kNThreads = 100;
159   i::List<ThreadIdValidationThread*> threads(kNThreads);
160   i::List<i::ThreadId> refs(kNThreads);
161   v8::base::Semaphore semaphore(0);
162   ThreadIdValidationThread* prev = NULL;
163   for (int i = kNThreads - 1; i >= 0; i--) {
164     ThreadIdValidationThread* newThread =
165         new ThreadIdValidationThread(prev, &refs, i, &semaphore);
166     threads.Add(newThread);
167     prev = newThread;
168     refs.Add(i::ThreadId::Invalid());
169   }
170   prev->Start();
171   for (int i = 0; i < kNThreads; i++) {
172     semaphore.Wait();
173   }
174   for (int i = 0; i < kNThreads; i++) {
175     delete threads[i];
176   }
177 }
178