1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <GLES2/gl2.h> 18 #include <GLES2/gl2ext.h> 19 20 #include <utils/Log.h> 21 22 #include "GLUtils.h" 23 24 namespace android { 25 namespace uirenderer { 26 dumpGLErrors()27bool GLUtils::dumpGLErrors() { 28 bool errorObserved = false; 29 GLenum status = GL_NO_ERROR; 30 while ((status = glGetError()) != GL_NO_ERROR) { 31 errorObserved = true; 32 switch (status) { 33 case GL_INVALID_ENUM: 34 ALOGE("GL error: GL_INVALID_ENUM"); 35 break; 36 case GL_INVALID_VALUE: 37 ALOGE("GL error: GL_INVALID_VALUE"); 38 break; 39 case GL_INVALID_OPERATION: 40 ALOGE("GL error: GL_INVALID_OPERATION"); 41 break; 42 case GL_OUT_OF_MEMORY: 43 ALOGE("GL error: Out of memory!"); 44 break; 45 default: 46 ALOGE("GL error: 0x%x", status); 47 } 48 } 49 return errorObserved; 50 } 51 52 }; // namespace uirenderer 53 }; // namespace android 54