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Searched refs:IsBlockedByMoves (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dparallel_move_resolver.cc354 if (loc.GetKind() == kind && !IsBlockedByMoves(loc)) { in GetScratchLocation()
360 if (loc.GetKind() == kind && !IsBlockedByMoves(loc)) { in GetScratchLocation()
377 DCHECK(!IsBlockedByMoves(loc)); in RemoveScratchLocation()
438 if (IsBlockedByMoves(destination)) { in PerformMove()
482 if (scratch.OverlapsWith(pending_source) && !IsBlockedByMoves(scratch)) { in PerformMove()
523 if (destination.OverlapsWith(loc) && !IsBlockedByMoves(destination)) { in GetUnblockedPendingMove()
530 bool ParallelMoveResolverNoSwap::IsBlockedByMoves(Location loc) { in IsBlockedByMoves() function in art::ParallelMoveResolverNoSwap
Dparallel_move_resolver.h180 bool IsBlockedByMoves(Location loc);