Searched refs:IsGpuRegister (Results 1 – 3 of 3) sorted by relevance
995 } else if (dst.IsGpuRegister()) { in EmitLoad()1106 } else if (reg.IsGpuRegister()) { in BuildFrame()1157 } else if (src.IsGpuRegister()) { in Store()1180 CHECK(src.IsGpuRegister()); in StoreRef()1186 CHECK(src.IsGpuRegister()); in StoreRawPtr()1193 CHECK(scratch.IsGpuRegister()) << scratch; in StoreImmediateToFrame()1201 CHECK(scratch.IsGpuRegister()) << scratch; in StoreImmediateToThread64()1212 CHECK(scratch.IsGpuRegister()) << scratch; in StoreStackOffsetToThread64()1240 CHECK(dest.IsGpuRegister()); in LoadRef()1247 CHECK(dest.IsGpuRegister() && base.AsMips64().IsGpuRegister()); in LoadRef()[all …]
43 CHECK(IsGpuRegister()); in AsGpuRegister()52 bool IsGpuRegister() const { in IsGpuRegister() function
35 } else if (IsGpuRegister()) { in Print()