Searched refs:Reserve (Results 1 – 3 of 3) sorted by relevance
188 void Reserve(uint32_t size) { in Reserve() function
620 vmap_encoder.Reserve(size + 1u); // All values are likely to be one byte in ULEB128 (<128). in BuildVMapTable()
1122 vmap_encoder.Reserve(size + 1u); // All values are likely to be one byte in ULEB128 (<128). in GetCompiledMethod()