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Searched refs:Reserve (Results 1 – 3 of 3) sorted by relevance

/art/runtime/
Dleb128.h188 void Reserve(uint32_t size) { in Reserve() function
/art/compiler/optimizing/
Dcode_generator.cc620 vmap_encoder.Reserve(size + 1u); // All values are likely to be one byte in ULEB128 (<128). in BuildVMapTable()
/art/compiler/dex/quick/
Dcodegen_util.cc1122 vmap_encoder.Reserve(size + 1u); // All values are likely to be one byte in ULEB128 (<128). in GetCompiledMethod()