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Searched refs:debug_flags (Results 1 – 1 of 1) sorted by relevance

/art/runtime/native/
Ddalvik_system_ZygoteHooks.cc59 static void EnableDebugFeatures(uint32_t debug_flags) { in EnableDebugFeatures() argument
72 if ((debug_flags & DEBUG_ENABLE_CHECKJNI) != 0) { in EnableDebugFeatures()
82 debug_flags &= ~DEBUG_ENABLE_CHECKJNI; in EnableDebugFeatures()
85 if ((debug_flags & DEBUG_ENABLE_JNI_LOGGING) != 0) { in EnableDebugFeatures()
87 debug_flags &= ~DEBUG_ENABLE_JNI_LOGGING; in EnableDebugFeatures()
90 Dbg::SetJdwpAllowed((debug_flags & DEBUG_ENABLE_DEBUGGER) != 0); in EnableDebugFeatures()
91 if ((debug_flags & DEBUG_ENABLE_DEBUGGER) != 0) { in EnableDebugFeatures()
94 debug_flags &= ~DEBUG_ENABLE_DEBUGGER; in EnableDebugFeatures()
96 const bool safe_mode = (debug_flags & DEBUG_ENABLE_SAFEMODE) != 0; in EnableDebugFeatures()
100 debug_flags &= ~DEBUG_ENABLE_SAFEMODE; in EnableDebugFeatures()
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