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Searched refs:gDebuggerConnected (Results 1 – 1 of 1) sorted by relevance

/art/runtime/
Ddebugger.cc371 static bool gDebuggerConnected; // debugger or DDMS is connected. variable
653 CHECK(!gDebuggerConnected); in Connected()
655 gDebuggerConnected = true; in Connected()
708 CHECK(gDebuggerConnected); in Disconnected()
748 gDebuggerConnected = false; in Disconnected()