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Searched refs:is_all_free_after (Results 1 – 1 of 1) sorted by relevance

/art/runtime/gc/allocator/
Drosalloc.cc941 bool is_all_free_after = true; in MergeThreadLocalFreeBitMapToAllocBitMap() local
958 is_all_free_after = in MergeThreadLocalFreeBitMapToAllocBitMap()
959 is_all_free_after && GetBitmapLastVectorMask(num_of_slots, num_vec) == vec_after; in MergeThreadLocalFreeBitMapToAllocBitMap()
961 is_all_free_after = false; in MergeThreadLocalFreeBitMapToAllocBitMap()
966 *is_all_free_after_out = is_all_free_after; in MergeThreadLocalFreeBitMapToAllocBitMap()