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Searched refs:liveness_of_spill_slot (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dregister_allocator.cc490 BitVector* liveness_of_spill_slot = liveness_of_values.Get(number_of_registers in ValidateIntervals() local
494 if (liveness_of_spill_slot->IsBitSet(j)) { in ValidateIntervals()
503 liveness_of_spill_slot->SetBit(j); in ValidateIntervals()