Searched refs:liveness_of_values (Results 1 – 1 of 1) sorted by relevance
474 GrowableArray<ArenaBitVector*> liveness_of_values( in ValidateIntervals() local480 liveness_of_values.Add(new (allocator) ArenaBitVector(allocator, 0, true)); in ValidateIntervals()490 BitVector* liveness_of_spill_slot = liveness_of_values.Get(number_of_registers in ValidateIntervals()509 BitVector* liveness_of_register = liveness_of_values.Get(current->GetRegister()); in ValidateIntervals()