Searched refs:num_total_blocks (Results 1 – 1 of 1) sorted by relevance
248 int num_total_blocks = GetBasicBlockListCount(); in InitializeDominationInfo() local251 bb->dominators = new (arena_) ArenaBitVector(arena_, num_total_blocks, in InitializeDominationInfo()253 bb->i_dominated = new (arena_) ArenaBitVector(arena_, num_total_blocks, in InitializeDominationInfo()255 bb->dom_frontier = new (arena_) ArenaBitVector(arena_, num_total_blocks, in InitializeDominationInfo()263 bb->dominators->SetInitialBits(num_total_blocks); in InitializeDominationInfo()