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Searched refs:num_total_blocks (Results 1 – 1 of 1) sorted by relevance

/art/compiler/dex/
Dssa_transformation.cc248 int num_total_blocks = GetBasicBlockListCount(); in InitializeDominationInfo() local
251 bb->dominators = new (arena_) ArenaBitVector(arena_, num_total_blocks, in InitializeDominationInfo()
253 bb->i_dominated = new (arena_) ArenaBitVector(arena_, num_total_blocks, in InitializeDominationInfo()
255 bb->dom_frontier = new (arena_) ArenaBitVector(arena_, num_total_blocks, in InitializeDominationInfo()
263 bb->dominators->SetInitialBits(num_total_blocks); in InitializeDominationInfo()