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Searched refs:reverse_post_order_ (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dnodes.cc127 reverse_post_order_.Reset(); in ClearDominanceInformation()
136 DCHECK(reverse_post_order_.IsEmpty()); in ComputeDominanceInformation()
139 reverse_post_order_.Add(entry_block_); in ComputeDominanceInformation()
178 reverse_post_order_.Add(block); in VisitBlockForDominatorTree()
186 DCHECK(!reverse_post_order_.IsEmpty()); in TransformToSsa()
1220 reverse_post_order_.Delete(block); in DeleteDeadBlock()
1304 size_t blocks_added = (reverse_post_order_.Size() - kNumberOfSkippedBlocksInCallee) in InlineInto()
1310 while (outer_graph->reverse_post_order_.Get(index_of_at) != at) { in InlineInto()
1313 MakeRoomFor(&outer_graph->reverse_post_order_, blocks_added, index_of_at); in InlineInto()
1325 outer_graph->reverse_post_order_.Put(++index_of_at, current); in InlineInto()
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Dnodes.h128 reverse_post_order_(arena, kDefaultNumberOfBlocks), in arena_()
244 return reverse_post_order_; in GetReversePostOrder()
334 GrowableArray<HBasicBlock*> reverse_post_order_; variable