Searched refs:suspended_thread (Results 1 – 2 of 2) sorted by relevance
/art/runtime/ |
D | thread_list.cc | 629 Thread* suspended_thread = nullptr; in SuspendThreadByPeer() local 643 if (suspended_thread != nullptr) { in SuspendThreadByPeer() 648 suspended_thread->ModifySuspendCount(soa.Self(), -1, debug_suspension); in SuspendThreadByPeer() 654 CHECK(suspended_thread == nullptr); in SuspendThreadByPeer() 669 CHECK(suspended_thread == nullptr); in SuspendThreadByPeer() 670 suspended_thread = thread; in SuspendThreadByPeer() 671 suspended_thread->ModifySuspendCount(self, +1, debug_suspension); in SuspendThreadByPeer() 698 if (suspended_thread != nullptr) { in SuspendThreadByPeer() 699 CHECK_EQ(suspended_thread, thread); in SuspendThreadByPeer() 700 suspended_thread->ModifySuspendCount(soa.Self(), -1, debug_suspension); in SuspendThreadByPeer() [all …]
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D | debugger.cc | 3638 Thread* suspended_thread = thread_list->SuspendThreadByPeer(thread_peer, true, true, in ScopedThreadSuspension() local 3641 if (suspended_thread == nullptr) { in ScopedThreadSuspension() 3645 CHECK_EQ(suspended_thread, thread_); in ScopedThreadSuspension()
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