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/art/runtime/
Ddebugger.cc3848 Thread* targetThread = nullptr; in PrepareInvokeMethod() local
3852 targetThread = DecodeThread(soa, thread_id, &error); in PrepareInvokeMethod()
3857 if (targetThread->GetInvokeReq() != nullptr) { in PrepareInvokeMethod()
3859 LOG(ERROR) << "InvokeMethod request for thread already invoking a method: " << *targetThread; in PrepareInvokeMethod()
3862 if (!targetThread->IsReadyForDebugInvoke()) { in PrepareInvokeMethod()
3864 LOG(ERROR) << "InvokeMethod request for thread not stopped by event: " << *targetThread; in PrepareInvokeMethod()
3885 suspend_count = targetThread->GetSuspendCount(); in PrepareInvokeMethod()
3888 … LOG(ERROR) << *targetThread << " suspend count too deep for method invocation: " << suspend_count; in PrepareInvokeMethod()
3968 targetThread->SetDebugInvokeReq(req); in PrepareInvokeMethod()
3980 thread_list->Resume(targetThread, true); in PrepareInvokeMethod()