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Searched refs:vregs_to_kill_ (Results 1 – 2 of 2) sorted by relevance

/art/compiler/dex/
Dgvn_dead_code_elimination.h161 ArenaBitVector* vregs_to_kill_; // vregs that revert to a previous value. variable
Dgvn_dead_code_elimination.cc454 vregs_to_kill_(new (alloc) ArenaBitVector(alloc, vreg_chains_.NumVRegs(), false)), in GvnDeadCodeElimination()
892 if (data->has_def && vregs_to_kill_->IsBitSet(data->vreg_def)) { in FindChangesToKill()
899 if (data->has_def && data->wide_def && vregs_to_kill_->IsBitSet(data->vreg_def + 1)) { in FindChangesToKill()
921 vreg_chains_.IsTopChange(change) && !vregs_to_kill_->IsBitSet(data->vreg_def) && in FindChangesToKill()
975 vregs_to_kill_->ClearAllBits(); in BackwardPassTryToKillLastMIR()
994 vregs_to_kill_->SetBit(v_reg); in BackwardPassTryToKillLastMIR()
1007 for (uint32_t v_reg : vregs_to_kill_->Indexes()) { in BackwardPassTryToKillLastMIR()
1030 unused_vregs_->UnionIfNotIn(dependent_vregs_, vregs_to_kill_); in BackwardPassTryToKillLastMIR()