Searched refs:LoadBitmapArray (Results 1 – 2 of 2) sorted by relevance
136 void LoadBitmapArray(const char* filename, int* frames, GRSurface*** surface);
368 void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, GRSurface*** surface) { in LoadBitmapArray() function in ScreenRecoveryUI406 LoadBitmapArray("icon_installing", &installing_frames, &installation); in Init()