Searched refs:progress (Results 1 – 3 of 3) sorted by relevance
59 progress(0), in ScreenRecoveryUI()153 float p = progressScopeStart + progress * progressScopeSize; in draw_progress_locked()344 if (p > progress) { in ProgressThreadLoop()345 progress = p; in ProgressThreadLoop()469 progress = 0; in SetProgressType()481 progress = 0; in ShowProgress()490 if (progressBarType == DETERMINATE && fraction > progress) { in SetProgress()494 if ((int) (progress * scale) != (int) (fraction * scale)) { in SetProgress()495 progress = fraction; in SetProgress()
86 float progressScopeStart, progressScopeSize, progress; variable
239 int progress = static_cast<int>(100 * (double(pos) / double(sb.st_size))); in produce_block_map() local240 if (progress > last_progress) { in produce_block_map()241 last_progress = progress; in produce_block_map()242 android::base::WriteStringToFd(std::to_string(progress) + "\n", status_fd); in produce_block_map()