Searched refs:FIRED (Results 1 – 1 of 1) sorted by relevance
112 FIRED, enumConstant983 state = TorchSeqState.FIRED; in flashTestByAeMode()984 } else if (state == TorchSeqState.FIRED && in flashTestByAeMode()992 state == TorchSeqState.FIRED); in flashTestByAeMode()995 if (state == TorchSeqState.FIRED) { in flashTestByAeMode()1004 state == TorchSeqState.FIRED || state == TorchSeqState.RAMPING_DOWN); in flashTestByAeMode()