Searched refs:GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (Results 1 – 1 of 1) sorted by relevance
120 static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02; field in CompressedTextureLoader247 internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; in loadTexturePVRTC()