Searched refs:Vec2 (Results 1 – 2 of 2) sorted by relevance
/cts/apps/CtsVerifier/include/colorchecker/ |
D | vec2.h | 24 class Vec2{ 26 Vec2(T inputX, T inputY) { in Vec2() function 31 Vec2() {} in Vec2() function 33 inline Vec2<T> operator+ (const Vec2<T> ¶m) const { 34 Vec2<T> temp(mX + param.x(), mY + param.y()); 38 inline Vec2<T> operator- (const Vec2<T> ¶m) const { 39 Vec2<T> temp(mX - param.x(), mY - param.y()); 43 inline Vec2<float> operator/ (const int param) const { 45 return Vec2<float>(static_cast<float>(mX) / static_cast<float>(param), 50 float squareDistance(const Vec2<U> ¶m) const { in squareDistance() [all …]
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
D | box2d.js | 484 var Vec2 = Box2D.Common.Math.b2Vec2, 494 var gravity = new Vec2(0, -10); 498 shape.SetAsEdge(new Vec2(-40.0, 0), new Vec2(40.0, 0)); 511 var x = new Vec2(-7.0, 0.75); 512 var y = new Vec2(); 513 var deltaX = new Vec2(0.5625, 1); 514 var deltaY = new Vec2(1.125, 0.0);
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