Searched refs:aPositionHandle (Results 1 – 1 of 1) sorted by relevance
1020 public void onDraw(int uSTMatrixHandle, int aPositionHandle, int aTextureHandle) { in onDraw() argument1024 GLES20.glVertexAttribPointer(aPositionHandle, 3, GLES20.GL_FLOAT, false, in onDraw()1026 GLES20.glEnableVertexAttribArray(aPositionHandle); in onDraw()