Searched refs:aTextureHandle (Results 1 – 1 of 1) sorted by relevance
1020 public void onDraw(int uSTMatrixHandle, int aPositionHandle, int aTextureHandle) { in onDraw() argument1029 GLES20.glVertexAttribPointer(aTextureHandle, 2, GLES20.GL_FLOAT, false, in onDraw()1031 GLES20.glEnableVertexAttribArray(aTextureHandle); in onDraw()