/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | RendererOneColorBufferTest.java | 101 int[] compiled = new int[1]; in LoadShader() local 116 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in LoadShader() 118 if (compiled[0] == 0) { in LoadShader()
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
D | OpenGlEsVersionCtsActivity.java | 208 int[] compiled = new int[1]; in compileShaderAndAttach() local 209 GLES31.glGetShaderiv(shader, GLES31.GL_COMPILE_STATUS, compiled, 0); in compileShaderAndAttach() 210 if (compiled[0] == 0) { in compileShaderAndAttach()
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D | EglConfigGLSurfaceView.java | 196 int[] compiled = new int[1]; in loadShader() local 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 198 if (compiled[0] == 0) { in loadShader()
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D | CompressedTextureSurfaceView.java | 372 int[] compiled = new int[1]; in loadShader() local 373 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 374 if (compiled[0] == 0) { in loadShader()
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
D | GLUtils.cpp | 136 GLint compiled = 0; in loadShader() local 137 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 138 if (!compiled) { in loadShader()
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/cts/tests/tests/media/src/android/media/cts/ |
D | TextureRender.java | 199 int[] compiled = new int[1]; in loadShader() local 200 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 201 if (compiled[0] == 0) { in loadShader()
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D | EncodeVirtualDisplayWithCompositionTest.java | 708 int[] compiled = new int[1]; in loadShader() local 709 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 710 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 249 int[] compiled = new int[1]; in loadShader() local 250 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 251 if (compiled[0] == 0) { in loadShader()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 203 int[] compiled = new int[1]; in loadShader() local 204 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 205 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 304 int[] compiled = new int[1]; in loadShader() local 305 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 306 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
D | CameraGLTest.java | 793 int[] compiled = new int[1]; in loadShader() local 794 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 795 if (compiled[0] == 0) { in loadShader()
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