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/cts/tests/tests/nativeopengl/standalone/jni/
DGLTestHelper.cpp162 const int failed_test_count = unit_test.failed_test_count(); in PrintFailedTests() local
163 if (failed_test_count == 0) { in PrintFailedTests()
170 if (!test_case.should_run() || test_case.failed_test_count() == 0) { in PrintFailedTests()
196 unit_test.failed_test_count()); in OnTestIterationEnd()
200 LOGI("\n%2d FAILED TESTS\n", unit_test.failed_test_count()); in OnTestIterationEnd()