Searched refs:fragmentSource (Results 1 – 10 of 10) sorted by relevance
/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
D | GLUtils.h | 35 static GLuint createProgram(const char** vertexSource, const char** fragmentSource);
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D | GLUtils.cpp | 154 GLuint GLUtils::createProgram(const char** vertexSource, const char** fragmentSource) { in createProgram() argument 160 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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/cts/tests/tests/media/src/android/media/cts/ |
D | TextureRender.java | 210 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument 215 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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D | EncodeVirtualDisplayWithCompositionTest.java | 719 private int createProgram(String vertexSource, String fragmentSource) throws GlException { in createProgram() argument 724 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 261 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument 266 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 214 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument 219 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
D | EglConfigGLSurfaceView.java | 161 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument 167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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D | CompressedTextureSurfaceView.java | 384 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument 389 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 316 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument 322 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
D | CameraGLTest.java | 805 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument 810 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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