Searched refs:frameBuffer (Results 1 – 1 of 1) sorted by relevance
1607 this.frameBuffer = []; //The internal frame-buffer. property in GameBoyCore5374 this.fromTypedArray(this.frameBuffer),5585 this.frameBuffer = this.toTypedArray(state[index++], "int32");5761 this.frameBuffer = this.getTypedArray(23040, 0xF8F8F8, "int32");7554 var frameBuffer = (canvasRGBALength == 92160) ? this.swizzledFrame : this.resizeFrameBuffer();7558 canvasData[canvasIndex++] = frameBuffer[bufferIndex++];7559 canvasData[canvasIndex++] = frameBuffer[bufferIndex++];7560 canvasData[canvasIndex++] = frameBuffer[bufferIndex++];7567 var frameBuffer = this.frameBuffer;7571 swizzledFrame[canvasIndex++] = (frameBuffer[bufferIndex] >> 16) & 0xFF; //Red[all …]