Searched refs:mAlphaBitMask (Results 1 – 1 of 1) sorted by relevance
134 int mAlphaBitMask; // mask for alpha channel field in CompressedTextureLoader.PVRHeader164 header.mAlphaBitMask = headerBuffer.getInt(); in readPVRHeader()242 if (format == PVR_2BPP && header.mAlphaBitMask == 1) { in loadTexturePVRTC()244 } else if (format == PVR_2BPP && header.mAlphaBitMask == 0) { in loadTexturePVRTC()246 } else if (format == PVR_4BPP && header.mAlphaBitMask == 1) { in loadTexturePVRTC()248 } else if (format == PVR_4BPP && header.mAlphaBitMask == 0) { in loadTexturePVRTC()