Searched refs:mGluMVPMatrixHandle (Results 1 – 1 of 1) sorted by relevance
613 private int mGluMVPMatrixHandle; field in EncodeVirtualDisplayWithCompositionTest.GlCompositor764 mGluMVPMatrixHandle = GLES20.glGetUniformLocation(mGlProgramId, "uMVPMatrix"); in initGl()766 if (mGluMVPMatrixHandle == -1) { in initGl()825 GLES20.glUniformMatrix4fv(mGluMVPMatrixHandle, 1, false, mMVPMatrix, 0); in doGlRendering()