Searched refs:memoryHighReader (Results 1 – 1 of 1) sorted by relevance
1406 this.memoryHighReader = []; //Array of functions mapped to read back 0xFFXX memory property in GameBoyCore3499 …parentObj.registerA = parentObj.memoryHighReader[parentObj.registerC](parentObj, parentObj.registe…8794 …return this.memoryHighReader[address](this, address); //This seems to be faster than the usual if…8854 this.memoryHighReader[0] = this.memoryReader[0xFF00] = function (parentObj, address) {8860 this.memoryHighReader[0x01] = this.memoryReader[0xFF01] = function (parentObj, address) {8867 … this.memoryHighReader[0x02] = this.memoryReader[0xFF02] = function (parentObj, address) {8872 … this.memoryHighReader[0x02] = this.memoryReader[0xFF02] = function (parentObj, address) {8879 this.memoryHighReader[0x04] = this.memoryReader[0xFF04] = function (parentObj, address) {8887 this.memoryHighReader[0x07] = this.memoryReader[0xFF07] = function (parentObj, address) {8893 this.memoryHighReader[0x0F] = this.memoryReader[0xFF0F] = function (parentObj, address) {[all …]