Searched refs:numSamples (Results 1 – 2 of 2) sorted by relevance
74 uint32_t numSamples = 5;75 for (uint32_t i = 0; i < numSamples; i ++) {76 float location = (float)i/(float)(numSamples - 1);
6614 GameBoyCore.prototype.generateAudio = function (numSamples) { argument6616 for (var samplesToGenerate = 0; numSamples > 0;) {6617 samplesToGenerate = (numSamples < this.sequencerClocks) ? numSamples : this.sequencerClocks;6619 numSamples -= samplesToGenerate;6636 while (--numSamples > -1) {6646 GameBoyCore.prototype.generateAudioFake = function (numSamples) { argument6648 while (--numSamples > -1) {