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/cts/tests/tests/renderscript/src/android/renderscript/cts/
Dsample.rs74 uint32_t numSamples = 5;
75 for (uint32_t i = 0; i < numSamples; i ++) {
76 float location = (float)i/(float)(numSamples - 1);
/cts/suite/cts/deviceTests/browserbench/assets/octane/
Dgbemu.js6614 GameBoyCore.prototype.generateAudio = function (numSamples) { argument
6616 for (var samplesToGenerate = 0; numSamples > 0;) {
6617 samplesToGenerate = (numSamples < this.sequencerClocks) ? numSamples : this.sequencerClocks;
6619 numSamples -= samplesToGenerate;
6636 while (--numSamples > -1) {
6646 GameBoyCore.prototype.generateAudioFake = function (numSamples) { argument
6648 while (--numSamples > -1) {