Searched refs:numTextureUpdated (Results 1 – 1 of 1) sorted by relevance
1000 int numTextureUpdated = mNumTextureUpdated.getAndDecrement(); in updateTexImageIfNecessary() local1001 if (numTextureUpdated > 0) { in updateTexImageIfNecessary()1008 if (numTextureUpdated < 0) { in updateTexImageIfNecessary()