Searched refs:radius (Results 1 – 12 of 12) sorted by relevance
21 static int radius;52 radius = rad;55 float sigma = 0.4f * (float)radius + 0.6f;60 for (int r = -radius; r <= radius; r ++) {62 gaussian[r + radius] = coeff1 * pow(e, floatR * floatR * coeff2);63 normalizeFactor += gaussian[r + radius];67 for (int r = -radius; r <= radius; r ++) {69 gaussian[r + radius] *= normalizeFactor;76 for (int r = -radius; r <= radius; r ++) {87 for (int r = -radius; r <= radius; r ++) {
79 -webkit-border-radius: 6px;80 -moz-border-radius: 6px;81 border-radius: 6px;132 -webkit-border-radius: 4px;133 -moz-border-radius: 4px;134 border-radius: 4px;145 -webkit-border-radius: 0;146 -moz-border-radius: 0;147 border-radius: 0;168 -webkit-border-radius: 4px 0 0 4px;[all …]
33 -webkit-border-radius: 6px;34 -moz-border-radius: 6px;591 -webkit-border-radius: 3px;592 -moz-border-radius: 3px;593 border-radius: 3px;614 -webkit-border-radius: 4px;615 -moz-border-radius: 4px;616 border-radius: 4px;688 -webkit-border-radius: 3px;689 -moz-border-radius: 3px;[all …]
734 -webkit-border-radius: 3px;735 -moz-border-radius: 3px;736 border-radius: 3px;741 -webkit-border-radius: 4px;742 -moz-border-radius: 4px;743 border-radius: 4px;767 -webkit-border-radius: 0;768 -moz-border-radius: 0;769 border-radius: 0;
109 final float radius = width / 2.0f; in testComplexShaderUsage()110 bitmapCanvas.drawCircle(width / 2, height / 2, radius, mPaint); in testComplexShaderUsage()116 bitmapCanvas.drawCircle(width / 2, 0, radius, mPaint); in testComplexShaderUsage()117 bitmapCanvas.drawCircle(width / 2, height, radius, mPaint); in testComplexShaderUsage()123 width / 2, height / 2, radius, in testComplexShaderUsage()
254 float radius; in testInflateGradientRadius() local259 radius = gradientDrawable.getGradientRadius(); in testInflateGradientRadius()260 assertEquals(25.0f, radius, 0.0f); in testInflateGradientRadius()265 radius = gradientDrawable.getGradientRadius(); in testInflateGradientRadius()266 assertEquals(50.0f, radius, 0.0f); in testInflateGradientRadius()
83 int radius = canvas.getWidth() / 20; in onDraw() local89 canvas.drawCircle(point.x, point.y, radius, mPaint); in onDraw()
43 void drawLine(int angle, int radius, const Vec3i &color);
420 initialize : function(pos, radius, material) { argument421 this.radius = radius;433 var C = dst.dot(dst) - (this.radius * this.radius);459 return 'Sphere [position=' + this.position + ', radius=' + this.radius + ']';
284 …rmal.y;n.localPoint.x=m.m_localPoint.x;n.localPoint.y=m.m_localPoint.y;n.radius=g+b;n.type=m.m_typ…303 ….y=0.5*(q+a);this.m_separations[0]=n*this.m_normal.x+g*this.m_normal.y-j.radius;break;case Z.e_fac…304 …n.y);this.m_separations[o]=(q-c)*this.m_normal.x+(n-g)*this.m_normal.y-j.radius;this.m_points[o].x…306 (n-g)*this.m_normal.y-j.radius;this.m_points[o].Set(q,n)}this.m_normal.x*=-1;this.m_normal.y*=-1}};…
1150 private void registerProximityListener(double latitude, double longitude, float radius, in registerProximityListener() argument1153 mManager.addProximityAlert(latitude, longitude, radius, expiration, mPendingIntent); in registerProximityListener()
META-INF/ META-INF/MANIFEST.MF org/ org/opencv/ org/ ...