Searched refs:stackPointer (Results 1 – 1 of 1) sorted by relevance
167 stackPointer: gameboy.stackPointer, property1379 this.stackPointer = 0xFFFE; //Stack Pointer1701 parentObj.memoryWrite(temp_var, parentObj.stackPointer & 0xFF);1702 parentObj.memoryWrite((temp_var + 1) & 0xFFFF, parentObj.stackPointer >> 8);2036 …parentObj.stackPointer = (parentObj.memoryRead((parentObj.programCounter + 1) & 0xFFFF) << 8) | pa…2048 parentObj.stackPointer = (parentObj.stackPointer + 1) & 0xFFFF;2094 var dirtySum = parentObj.registersHL + parentObj.stackPointer;2109 parentObj.stackPointer = (parentObj.stackPointer - 1) & 0xFFFF;3051 …ryRead((parentObj.stackPointer + 1) & 0xFFFF) << 8) | parentObj.memoryReader[parentObj.stackPointe…3052 parentObj.stackPointer = (parentObj.stackPointer + 2) & 0xFFFF;[all …]