Searched refs:textureID (Results 1 – 2 of 2) sorted by relevance
158 int textureID = textures[0]; in loadTexture() local161 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureID); in loadTexture()178 return textureID; in loadTexture()
168 private void renderQuad(int textureID) { in renderQuad() argument173 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureID); in renderQuad()