Searched refs:updateSpriteCount (Results 1 – 1 of 1) sorted by relevance
7197 this.updateSpriteCount(this.actualScanLine);7226 this.updateSpriteCount(0);7229 this.updateSpriteCount(this.actualScanLine + 1);7233 this.updateSpriteCount(this.actualScanLine);7236 this.updateSpriteCount(0);7240 GameBoyCore.prototype.updateSpriteCount = function (line) { method in GameBoyCore