Searched refs:channel_count (Results 1 – 2 of 2) sorted by relevance
109 uint8_t channel_count; /* to avoid recomputing it every time a buffer is processed */ member553 visu_ctxt->channel_count = popcount(context->config.inputCfg.channels); in visualizer_init()655 for (inIdx = 0 ; inIdx < inBuffer->frameCount * visu_ctxt->channel_count ; inIdx++) { in visualizer_process()666 rms_squared_acc / (inBuffer->frameCount * visu_ctxt->channel_count); in visualizer_process()
693 static int set_hdmi_channels(struct audio_device *adev, int channel_count) in set_hdmi_channels() argument698 (void)channel_count; in set_hdmi_channels()1157 uint32_t channel_count, in get_echo_reference() argument1172 channel_count, in get_echo_reference()2539 int channel_count) in check_input_parameters() argument2543 if ((channel_count < 1) || (channel_count > 2)) return -EINVAL; in check_input_parameters()2565 int channel_count, in get_input_buffer_size() argument2572 if (check_input_parameters(sample_rate, format, channel_count) != 0) in get_input_buffer_size()2587 return (size * channel_count * audio_bytes_per_sample(format)); in get_input_buffer_size()