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Searched refs:currentIndexVbo (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp546 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()
549 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
553 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h84 GLuint currentIndexVbo() { return m_currentIndexVbo; } in currentIndexVbo() function
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp498 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()
501 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
505 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()