Searched refs:kDaylightShadeIllum (Results 1 – 2 of 2) sorted by relevance
161 static const float kDaylightShadeIllum; variable
152 float sunShadeLux = sunLux * (kDaylightShadeIllum / kDirectSunIllum); in calculateScene()215 float moonShadeLux = moonLux * (kDaylightShadeIllum / kDirectSunIllum); in calculateScene()432 const float Scene::kDaylightShadeIllum = 20000; member in android::Scene460 { kNoonSkyXY[0], kNoonSkyXY[1], kDaylightShadeIllum / kDirectSunIllum }, // SKY