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Searched refs:s_needEncode (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Degl.cpp51 static bool s_needEncode = false; variable
210 s_needEncode = isNeedEncode(); in initDispatchTables()
212 if (s_needEncode) { in initDispatchTables()
217 s_needEncode = false; in initDispatchTables()
222 if (s_needEncode) { in initDispatchTables()
227 s_needEncode = false; in initDispatchTables()
233 if (!s_needEncode) { in initDispatchTables()
327 if (s_needEncode) { in eglChooseConfig()
351 if (s_needEncode && attribute == EGL_RENDERABLE_TYPE) { in eglGetConfigAttrib()
364 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreateWindowSurface()
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