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Searched refs:texrec (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp308 TextureRec* texrec = NULL; in bindTexture() local
311 texrec = (TextureRec*)bsearch(&texture, m_tex.textures, in bindTexture()
314 if (!texrec) { in bindTexture()
315 if (!(texrec = addTextureRec(texture, target))) { in bindTexture()
320 if (target != texrec->target) { in bindTexture()
398 TextureRec* texrec; in deleteTextures() local
400 texrec = (TextureRec*)bsearch(texture, m_tex.textures, in deleteTextures()
402 if (texrec) { in deleteTextures()
404 memmove(texrec, texrec + 1, in deleteTextures()
405 (end - texrec - 1) * sizeof(TextureRec)); in deleteTextures()