Searched refs:validLocation (Results 1 – 2 of 2) sorted by relevance
77 if (!validLocation(location)) { in enable()87 if (!validLocation(location)) { in setState()101 if (!validLocation(location)) { in setBufferObject()110 if (!validLocation(location)) { in getState()118 if (!validLocation(location)) { in getStateAndEnableDirty()
193 bool validLocation(int location) { return (location >= 0 && location < m_nLocations); } in validLocation() function