Home
last modified time | relevance | path

Searched refs:validLocation (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp77 if (!validLocation(location)) { in enable()
87 if (!validLocation(location)) { in setState()
101 if (!validLocation(location)) { in setBufferObject()
110 if (!validLocation(location)) { in getState()
118 if (!validLocation(location)) { in getStateAndEnableDirty()
DGLClientState.h193 bool validLocation(int location) { return (location >= 0 && location < m_nLocations); } in validLocation() function