Home
last modified time | relevance | path

Searched refs:gl (Results 1 – 25 of 567) sorted by relevance

12345678910>>...23

/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = glActiveShaderProgram;
7 gl->activeTexture = glActiveTexture;
8 gl->attachShader = glAttachShader;
9 gl->beginConditionalRender = glBeginConditionalRender;
10 gl->beginQuery = glBeginQuery;
11 gl->beginQueryIndexed = glBeginQueryIndexed;
12 gl->beginTransformFeedback = glBeginTransformFeedback;
13 gl->bindAttribLocation = glBindAttribLocation;
14 gl->bindBuffer = glBindBuffer;
[all …]
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = &glActiveShaderProgram;
7 gl->activeTexture = &glActiveTexture;
8 gl->attachShader = &glAttachShader;
9 gl->beginQuery = &glBeginQuery;
10 gl->beginTransformFeedback = &glBeginTransformFeedback;
11 gl->bindAttribLocation = &glBindAttribLocation;
12 gl->bindBuffer = &glBindBuffer;
13 gl->bindBufferBase = &glBindBufferBase;
14 gl->bindBufferRange = &glBindBufferRange;
[all …]
DglwInitES30Direct.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = &glActiveTexture;
7 gl->attachShader = &glAttachShader;
8 gl->beginQuery = &glBeginQuery;
9 gl->beginTransformFeedback = &glBeginTransformFeedback;
10 gl->bindAttribLocation = &glBindAttribLocation;
11 gl->bindBuffer = &glBindBuffer;
12 gl->bindBufferBase = &glBindBufferBase;
13 gl->bindBufferRange = &glBindBufferRange;
14 gl->bindFramebuffer = &glBindFramebuffer;
[all …]
DglwInitES20Direct.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = &glActiveTexture;
7 gl->attachShader = &glAttachShader;
8 gl->bindAttribLocation = &glBindAttribLocation;
9 gl->bindBuffer = &glBindBuffer;
10 gl->bindFramebuffer = &glBindFramebuffer;
11 gl->bindRenderbuffer = &glBindRenderbuffer;
12 gl->bindTexture = &glBindTexture;
13 gl->blendColor = &glBlendColor;
14 gl->blendEquation = &glBlendEquation;
[all …]
DglwInitGL44.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition…
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform…
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
[all …]
DglwInitGL43.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition…
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform…
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
[all …]
DglwInitGL42.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition…
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform…
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
[all …]
DglwInitGL45.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra…
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition…
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform…
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
[all …]
DglwInitGL41.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe…
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
[all …]
DglwInitGL31.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe…
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
[all …]
DglwInitGL32.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe…
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
[all …]
DglwInitES31.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
[all …]
DglwInitGL40.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe…
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
11 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
12 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
13 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
14 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
[all …]
DglwInitGL33.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe…
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
[all …]
DglwInitGL30.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe…
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
[all …]
DglwInitES30.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
9 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed…
10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
11 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
12 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
13 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
[all …]
DglwInitES20.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
9 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
10 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
11 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
12 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture");
13 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
14 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation");
[all …]
DglwImpl.inl4 * Generated from Khronos GL API description (gl.xml) revision 30159.
9 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local
10 if (!gl)
12 gl->activeShaderProgram(pipeline, program);
17 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local
18 if (!gl)
20 gl->activeTexture(texture);
25 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local
26 if (!gl)
28 gl->attachShader(program, shader);
[all …]
/external/deqp/modules/gles3/performance/
Des3pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
77 changeState(gl); in renderTest()
78 callDraw(gl); in renderTest()
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
84 changeState(gl); in renderReference()
87 callDraw(gl); in renderReference()
111 virtual void setupInitialState (const glw::Functions& gl)\
[all …]
Des3pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
78 changeState(gl, 0); in renderTest()
79 callDraw(gl); in renderTest()
81 changeState(gl, 1); in renderTest()
82 callDraw(gl); in renderTest()
86 void StateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
88 changeState(gl, 0); in renderReference()
[all …]
/external/deqp/modules/gles2/performance/
Des2pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
77 changeState(gl); in renderTest()
78 callDraw(gl); in renderTest()
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
84 changeState(gl); in renderReference()
87 callDraw(gl); in renderReference()
111 virtual void setupInitialState (const glw::Functions& gl)\
[all …]
Des2pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
78 changeState(gl, 0); in renderTest()
79 callDraw(gl); in renderTest()
81 changeState(gl, 1); in renderTest()
82 callDraw(gl); in renderTest()
86 void StateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
88 changeState(gl, 0); in renderReference()
[all …]
/external/deqp/framework/opengl/
DgluStateReset.cpp37 const glw::Functions& gl = renderCtx.getFunctions(); in resetStateES() local
44 gl.getError(); in resetStateES()
45 GLU_EXPECT_NO_ERROR(gl.getError(), "Error state"); in resetStateES()
50 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
52 gl.bindBuffer (GL_ARRAY_BUFFER, 0); in resetStateES()
53 gl.bindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0); in resetStateES()
57 gl.bindVertexArray (0); in resetStateES()
58 gl.disable (GL_PRIMITIVE_RESTART_FIXED_INDEX); in resetStateES()
62 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); in resetStateES()
66 gl.disableVertexAttribArray (ndx); in resetStateES()
[all …]
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp83 void TextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingState st… in setTextureState() argument
85 gl.texParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter); in setTextureState()
86 …GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter… in setTextureState()
87 gl.texParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter); in setTextureState()
88 …GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter… in setTextureState()
89 gl.texParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS); in setTextureState()
90 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS)"); in setTextureState()
91 gl.texParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT); in setTextureState()
92 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT)"); in setTextureState()
93 gl.texParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR); in setTextureState()
[all …]
/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp96 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() local
113 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, 1, &maxTextureSamples); in init()
123 gl.getInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, 1, &maxRboSamples); in init()
137 gl.genBuffers(1, &m_buffer); in init()
138 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buf"); in init()
141 GLU_EXPECT_NO_ERROR(gl.getError(), "setup data"); in init()
143 gl.genVertexArrays(1, &m_renderVao); in init()
144 GLU_EXPECT_NO_ERROR(gl.getError(), "gen vao"); in init()
156 gl.genBuffers(1, &m_resolveBuffer); in init()
157 gl.bindBuffer(GL_ARRAY_BUFFER, m_resolveBuffer); in init()
[all …]

12345678910>>...23