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Searched refs:ARB (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/utils/win/
DSkWGL_win.cpp264 GET_PROC(GetExtensionsString, ARB); in SkWGLExtensions()
265 GET_PROC(ChoosePixelFormat, ARB); in SkWGLExtensions()
266 GET_PROC(GetPixelFormatAttribiv, ARB); in SkWGLExtensions()
267 GET_PROC(GetPixelFormatAttribfv, ARB); in SkWGLExtensions()
268 GET_PROC(CreateContextAttribs, ARB); in SkWGLExtensions()
270 GET_PROC(CreatePbuffer, ARB); in SkWGLExtensions()
271 GET_PROC(GetPbufferDC, ARB); in SkWGLExtensions()
272 GET_PROC(ReleasePbufferDC, ARB); in SkWGLExtensions()
273 GET_PROC(DestroyPbuffer, ARB); in SkWGLExtensions()
/external/mesa3d/docs/
DRELNOTES-5.168 ARB-approved version of GL_NV_point_sprite. Basically allows textures
171 program.[ch] - generic ARB/NV program code
172 arbprogram.[ch] - ARB program API functions
173 arbfragparse.[ch] - ARB fragment program parsing
174 arbvertparse.[ch] - ARB vertex program parsing
175 arbparse.[ch] - ARB vertex/fragment parsing
DRELNOTES-6.122 in Mesa, but the feature isn't exposed yet since the ARB extension
80 driver enables all the ARB extensions which are part of OpenGL 1.5
DRELNOTES-4.050 without the "ARB" suffix. For example, glLoadTransposeMatrixf() is now
125 device driver. If the driver enables all the ARB extensions which are part
Denums.txt2 See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
DRELNOTES-4.133 This is the ARB-approved version of GL_MESA_window_pos
37 This is the ARB-approved version of GL_SGIX_depth_texture.
44 This is the ARB-approved version of GL_SGIX_shadow.
49 This is the ARB-approved version of GL_SGIX_shadow_ambient.
DRELNOTES-4.0.328 device driver. If the driver enables all the ARB extensions which are part
DRELNOTES-4.0.226 device driver. If the driver enables all the ARB extensions which are part
DRELNOTES-6.0.125 driver enables all the ARB extensions which are part of OpenGL 1.5
Dpatents.txt31 [2] http://www.opengl.org/registry/specs/ARB/texture_float.txt
DRELNOTES-6.054 the device driver. For example, if the driver enables all the ARB
DRELNOTES-3.181 Multiple simultaneous textures. (ARB = Architecture Review Board)
DlibGL.txt73 http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.spec
DVERSIONS1116 - updated winpos and pointblast demos to use ARB extensions
1203 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
1262 - ARB frag prog TEX and TEXP instructions now use LOD=0
1342 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
DMESA_texture_array.spec748 un-normalized texture coordinates has been discussed in the ARB
/external/mesa3d/src/glx/apple/
DRELEASE_NOTES26 o glXGetProcAddress (a GLX 1.4 feature and ARB extension)
/external/mesa3d/src/gallium/auxiliary/postprocess/
DADDING8 You can translate GLSL/ARB fairly easily via llvmpipe (LP_DEBUG=tgsi). I don't know the
/external/mesa3d/src/gallium/auxiliary/util/
Du_format.csv161 # - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
/external/icu/icu4c/source/common/
Ducnvisci.c97 ARB = 0x71, enumerator
/external/icu/icu4j/main/classes/charset/src/com/ibm/icu/charset/
DCharsetISCII.java89 static final short ARB = 0x71; field in CharsetISCII.ISCIILang