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Searched refs:ARB_shading_language_100 (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_extensions.c54 ctx->Extensions.ARB_shading_language_100 = true; in intelInitExtensions()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_extensions.c54 ctx->Extensions.ARB_shading_language_100 = true; in intelInitExtensions()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_extensions.c54 ctx->Extensions.ARB_shading_language_100 = true; in intelInitExtensions()
/external/mesa3d/src/mesa/main/
Dextensions.c123 …{ "GL_ARB_shading_language_100", o(ARB_shading_language_100), GLL, …
429 ctx->Extensions.ARB_shading_language_100 = GL_TRUE; in _mesa_enable_sw_extensions()
601 ctx->Extensions.ARB_shading_language_100 = GL_TRUE; in _mesa_enable_2_0_extensions()
Dmtypes.h2981 GLboolean ARB_shading_language_100; member
/external/mesa3d/docs/
DMESA_shader_debug.spec33 The ARB_shading_language_100 extension is required.
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c491 ctx->Extensions.ARB_shading_language_100 = GL_TRUE; in st_init_extensions()