Searched refs:ATTRIB4ARB (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | api_loopback.c | 80 #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w)) macro 1311 ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in loopback_VertexAttrib3dARB() 1317 ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in loopback_VertexAttrib4sARB() 1323 ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in loopback_VertexAttrib4dARB() 1365 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], in loopback_VertexAttrib4svARB() 1372 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); in loopback_VertexAttrib4dvARB() 1378 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); in loopback_VertexAttrib4bvARB() 1384 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); in loopback_VertexAttrib4ivARB() 1390 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); in loopback_VertexAttrib4ubvARB() 1396 ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); in loopback_VertexAttrib4usvARB() [all …]
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