Searched refs:ActiveMask (Results 1 – 1 of 1) sorted by relevance
892 unsigned ActiveMask = 0; in constructMainRangeFromSubranges() local915 (I->end == Pos && (ActiveMask & SR.LaneMask) == 0))) in constructMainRangeFromSubranges()919 if ((ActiveMask & SR.LaneMask) == 0 && in constructMainRangeFromSubranges()932 if ((ActiveMask & SR.LaneMask) != 0 && in constructMainRangeFromSubranges()990 ActiveMask |= EventMask; in constructMainRangeFromSubranges()994 ActiveMask &= ~EventMask; in constructMainRangeFromSubranges()995 if (ActiveMask == 0) { in constructMainRangeFromSubranges()1013 assert(ActiveMask == 0 && !ConstructingSegment && "all segments ended"); in constructMainRangeFromSubranges()