Home
last modified time | relevance | path

Searched refs:ActiveTexture (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/main/
Dgetstring.c204 const GLuint clientUnit = ctx->Array.ActiveTexture; in _mesa_GetPointerv()
Dtexstate.c343 if (ctx->Array.ActiveTexture == texUnit) in _mesa_ClientActiveTextureARB()
347 ctx->Array.ActiveTexture = texUnit; in _mesa_ClientActiveTextureARB()
Denable.c79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state()
80 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture); in client_state()
1475 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)] in _mesa_IsEnabled()
Dvarray.c390 const GLuint unit = ctx->Array.ActiveTexture; in _mesa_TexCoordPointer()
1273 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ in _mesa_init_varray()
Dget.c1583 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]; in find_custom_value()
1591 v->value_int = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; in find_custom_value()
1723 ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name; in find_custom_value()
Dattrib.c1389 dest->ActiveTexture = src->ActiveTexture; in copy_array_attrib()
Dmtypes.h1633 GLint ActiveTexture; /**< Client Active Texture */ member
/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp64 GET_PROC(ActiveTexture); in GrGLAssembleGLInterface()
352 GET_PROC(ActiveTexture); in GrGLAssembleGLESInterface()
DGrGLGpu.cpp2505 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit)); in setTextureUnit()
2514 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in setScratchTextureUnit()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c660 save->ClientActiveUnit = ctx->Array.ActiveTexture; in _mesa_meta_begin()
3876 active_texture = ctx->Array.ActiveTexture; in _mesa_meta_DrawTex()
/external/mesa3d/include/GL/
Dgl_mangle.h37 #define glActiveTexture MANGLE(ActiveTexture)