/external/mesa3d/docs/OLD/ |
D | MESA_packed_depth_stencil.spec | 93 BGRA Color B, G, R, A components 116 UNSIGNED_SHORT_4_4_4_4 ushort 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT 117 UNSIGNED_SHORT_4_4_4_4_REV ushort 4 RGBA,BGRA 118 UNSIGNED_SHORT_5_5_5_1 ushort 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT 119 UNSIGNED_SHORT_1_5_5_5_REV ushort 4 RGBA,BGRA 120 UNSIGNED_INT_8_8_8_8 uint 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT 121 UNSIGNED_INT_8_8_8_8_REV uint 4 RGBA,BGRA 122 UNSIGNED_INT_10_10_10_2 uint 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT 123 UNSIGNED_INT_2_10_10_10_REV uint 4 RGBA,BGRA 179 BGRA blue green red alpha
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/external/libyuv/files/unit_test/ |
D | planar_test.cc | 88 TESTPLANARTOB(I420, 2, 2, BGRA, 4) 97 TESTPLANARTOB(I422, 2, 1, BGRA, 4) 246 TESTATOPLANAR(BGRA, 4, I420, 2, 2) 310 TESTATOB(ARGB, 4, 4, BGRA, 4) 318 TESTATOB(BGRA, 4, 4, ARGB, 4) 368 TESTATOBRANDOM(ARGB, 4, 4, BGRA, 4) 377 TESTATOBRANDOM(BGRA, 4, 4, ARGB, 4)
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 1247 format.order == tcu::TextureFormat::BGRA || in getMinimumComponentResolution() 1259 format.order == tcu::TextureFormat::BGRA || in getMinimumComponentResolution() 1270 format.order == tcu::TextureFormat::BGRA || in getMinimumComponentResolution() 1280 format.order == tcu::TextureFormat::BGRA || in getMinimumComponentResolution() 1399 format.order == tcu::TextureFormat::BGRA || in getComponentType() 1411 format.order == tcu::TextureFormat::BGRA || in getComponentType() 1422 format.order == tcu::TextureFormat::BGRA || in getComponentType() 1432 format.order == tcu::TextureFormat::BGRA || in getComponentType()
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
D | wmesa.c | 450 } BGRA; in write_rgba_span_front() typedef 451 BGRA *bgra, c; in write_rgba_span_front() 473 bgra=malloc(n*sizeof(BGRA)); in write_rgba_span_front()
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/external/mesa3d/docs/ |
D | GL3.txt | 61 BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast)
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/external/deqp/framework/platform/win32/ |
D | tcuWin32EGLNativeDisplayFactory.cpp | 345 dst->setStorage(TextureFormat(TextureFormat::BGRA, TextureFormat::UNORM_INT8), width, height); in readScreenPixels()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 87 case TextureFormat::BGRA: in getTransferFormat() 444 case GL_BGRA: return TextureFormat(TextureFormat::BGRA, mapGLChannelType(dataType, true)); in mapGLTransferFormat()
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/external/deqp/framework/common/ |
D | tcuTexture.cpp | 196 case TextureFormat::BGRA: return 4; in getNumUsedChannels() 404 …static const TextureSwizzle BGRA = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle() local 422 case TextureFormat::BGRA: return BGRA; in getChannelReadSwizzle() 451 …static const TextureSwizzle BGRA = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle() local 469 case TextureFormat::BGRA: return BGRA; in getChannelWriteSwizzle()
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D | tcuTexture.hpp | 55 BGRA, enumerator
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D | tcuTextureUtil.cpp | 1252 case TextureFormat::BGRA: swizzle = &RGBA; break; in getBorderColorReadSwizzle()
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/external/libyuv/files/source/ |
D | row_common.cc | 303 MAKEROWY(BGRA, 1, 2, 3)
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/external/webp/ |
D | README | 473 There are variants for decoding in BGR/RGBA/ARGB/BGRA order, along with
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/external/libvpx/libvpx/third_party/libyuv/source/ |
D | row_common.cc | 304 MAKEROWY(BGRA, 1, 2, 3, 4)
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/external/libpng/ |
D | libpng-manual.txt | 1126 to BGRA 3328 to BGRA
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/external/libvncserver/x11vnc/misc/enhanced_tightvnc_viewer/src/patches/ |
D | tight-vncviewer-full.patch | 17663 + RGBA and BGRA: 4, RGB and BGR: 3 17765 + RGBA/RGBx and BGRA/BGRx: 4, RGB and BGR: 3
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/external/libvncserver/ |
D | ChangeLog | 375 the framebuffer (which may be, for instance, BGRA rather than RGB.)
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